Ziara admits she had her eye on Izaya from day one. The Melbourne model felt an instant connection to Izaya “from the moment” she walked into the villa. We haven’t done anything like that yet, so it’s very exciting to be able to do that. I think was pretty tricky for a while coming out from the island and not being able to be like, ‘This is my boyfriend.’ Like, it’s not normal,” she tells us. The loved-up pair are happy the finale has aired as now they don’t have to hide their relationship. While commiserations were in order for Sophie and Joshy, it was congratulations to Ziara and her chosen one, Izaya. So I’m just happy that I’ve got everyone in my life now. “I went on the show to have an awesome time and, honestly, meet people because as an adult it’s so hard to meet people and bond over life experiences. “I didn’t go on the show for it to change my life,” Sophie says. “We’d rather just respect each other, be friends and just go from there.”Īnd there have been no regrets, as they found friendship and a deep bond with each other. I guess we didn’t really wanna feel that pressure from the show to be together,” he says. i had to restart my progress because the game kept glitching and keeping me at a blue precut scene.Īs always, i appreciate the Poptropica team for keeping this game and for their hard work, but i think i can speak for all Poptropicans when i say we would like a more intricate/ well-thought-out story.“We didn’t really wanna try to force anything. 1 point for animation, 2 points for its potential, 1 point for execution, but -1 point because of all of the glitches. lastly, i appreciated the incorporation of rumplestiltskin into the island but where did he go? where was the iconic fight-the-bad-guy-with-skills-you-learned-in-the-story ending? why did he just run away? will there be a sequel?Īnyway, out of 10, i'd probably give this a 3. why put him in? he did nothing but cry the whole time. no action or quest, and the prince had no relevancy to the story. the snow-white story was probably the worst one of them all. the cinderella story was a lot better, and i liked the plot twist, but still, not superb. the red riding hood story was so easy and the wolf didn't even pose a threat. the graphics were good, like normal, but the plotline held no substance. the idea was good, but I honestly finished the island in about 5-10 minutes. I seriously hope the next islands they put out aren't as easy as this one. Why? Did the people run out of ideas? Good endings? It's very frustrating :/ So *the villain* manages>! to escape!! go up to !!prince is sitting!<, and there he still is, crying. If you'd added something where, idk, you had to go to different kingdoms and gather supplies to catch Rumpelstiltskin after he escapes, now THAT would be awesome. The characters were either none interactable or part of the storyline. But it just wasn't Poptropica, y'know? You didn't have to look for ANYTHING. Like sure, the three quests thing was a really cool idea. I feel like it was a) wayyyy to easy and b) felt.incomplete. And that just really, really ticked me off. Heck, even the couch in granny's house wasn't interactable. See one of my favorite things about the old Poptropica islands was that many of the items were interactable, whether is be a random poster you could expand of a couch you could bounce on.
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